As of late I’ve been putting together a crowd funding campaign with either Indie Go Go or Kickstarter to raise finishing funds for the Moot Movie. After observing many other campaigns I thought it might be a good idea to add a mooter monster toy to the rewards for donors. What manifested in my mind was a modified Moot logo turned into a sharp toothed, wide grinning typographical monster.
Over the last couple of days I’ve been stop motion animating a hunk of sculpey clay. Carving up the fleshy mooter and constantly reshaping it has tried by patience, but I’ve never feigned from time consuming detailed work. Working with clay is challenging, especially when your design consists of flat edges and straight lines. I been squishing, pulling, dragging, twisting, flipping this little demon all across a green field to be keyed out – environment in the making. Like any newborn, character development comes over time and in this dude’s case, many havoc reeking life experiences.
Back to the crowd funding… it’s standard to create a personal video pitching your project to potential donors. Cindera, Dyllen and I are going to wing it. Hopefully something magical will happen, even get lucky catching something on video that is not of our normal world. We’ll be watchin’ and huntin’.
Dyllen has been helping out on Moot Movie, taught her how to take out the green using Ultimatte Software in AE CS4, this amazing stand alone plug in is EOL (end of life), can’t afford to recode for 64 bit. And so time continues to press forward one pixel at a time.